iTEAMS camp wraps up at Oakbrook Middle

  • Tuesday, July 22, 2014

Photos by Monica Kreber/Journal Scene Cheyenne Heyward, with teammates Alexis Charles and Ashley Kate Gilmore, play with the piano device they made at camp.

Photos

Youngsters interested in computer science, technology and entrepreneurship just got finished with a camp that exposed them to all three of those things.

On July 17 students presented group technology projects on the final day of what was called iTEAMS camp, presented by the South Carolina Governor’s School for Science and Mathematics (GSSM). The camp, which stands for “innovation, technology and entrepreneurship among middle schoolers,” is hosted in partnership with Dorchester County school districts and was held at Oakbrook Middle School July 14-17.

Darby Kirven, camp coordinator, said the purpose of the camp was to get young people excited about getting a job in computer science, technology or entrepreneurship.

“I hope it’ll push them to think outside the box and be more creative,” she said. “I think they did a fabulous job.”

More than 100 students from county middle schools participated in the camp.

The students were divided into three classes: mobile apps, video games and interactive objects.

Brian Mageau, a rising eighth-grader from Gregg Middle, participated in the video game class, in which students had to create a video game that would provide a positive outcome for mankind.

Mageau and his group, which consisted of four students, created a virtual driving school. Mageau wrote the code for the game.

“I took it upon myself to do all the coding for the game,” he said. “I powered through it.”

Mageau said the group hit some bumps along the way but in the end they got to show their video game, which features a little red car, to visiting parents when they showcased their work July 17.

“I learned that coding, while it can be hard, it can be very exciting at the same time,” he said.

Cheyenne Heyward, a rising eighth-grader at River Oaks Middle School, was in the interactive object class, and made a piano device using playdough. When connected using cords and aluminum foil it could play music through the computer.

“It was really fun,” Heyward said. “It’s very interactive.”

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